The game's 480p support clears things up a bit, but it doesn't make a dramatic difference. You need a keen eye to spot some of the details that are crucial to making progress in Myst IV, and though this task is already very difficult in the PC version, it's even harder on the Xbox. The occasional fits of slowdown you'll see as you look around in each environment are particularly unsightly, but the real problem with the downgrade in visual fidelity is that it makes it harder to spot essential elements onscreen. However, the game's stunning scenery is neither as sharp nor as colorful on the Xbox as on the PC, and the loading times between areas are just long enough to be aggravating. The actual content of the two versions is the same. However, they do have a significant impact nonetheless. Myst IV unfortunately loses some of its magic in translation to the Xbox, but the budget price softens the blow.īefore we get into more specifics about the game, for those who don't know, it's important to note that differences between the PC and Xbox versions are fairly subtle. But you'd be better off playing the PC original if you have the means. Myst IV still offers a one-of-a-kind experience for the Xbox, and it's available at a budget price, for good measure. But neither the beautiful sights nor the simple controls withstood the translation to the Xbox without incident. When it was originally released last year for the PC, Myst IV lived up to its subtitle thanks to a mesmerizing presentation. And yet its incredibly complex and challenging puzzles are about as far from instantly intuitive as possible. Like its predecessors, Myst IV Revelation is a deliberately paced first-person-perspective adventure game whose controls are almost instantly intuitive. The latest in the series continues the traditions that started more than 10 years ago. Even if you don't play these types of games often, though, chances are you've heard of Myst, the 1993 adventure game that revolutionized the genre with its artistic visuals, compelling story, and clean, simple design. But on the PC, they've long been a standard. Graphical adventure games don't have much of a history or an audience on consoles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |